The Battle for Bandle City!
I did this illustration for the in-universe event of the League of Legends Factions’ saga. The champions of Demacia, Zaun, Piltover and Bandle City are defending the homeland of Yordles against the evil forces of the undead!
Read about the events in the Summoner’s Herald!
I would have liked Viktor to be more mechanical, he replaced his bodyparts after all. He looks too much like a standard mage in some regards. I did something loosely transformers-inspired.
I drew an underrated champion that I think about a lot for reasons
//Our Machine Herald, Creator of the Battlecast, First of Many, Herald of the Glorious Evolution in the most fitting palette for him of course.
I hope you’re happy!
Original Blog http://kirstenzirngibl.blogspot.com/
This is about a character design for League of Legends. http://na.leagueoflegends.com/
I’ve decided to post some of the development work for both his concept and the illustration, to give people an idea of different options to show.
Viktor is a villain type character. This is a version of him (called a reskin, which is not a new texture but a whole new mesh based on the same rig). Fullmachine is the “evolved” version of Viktor, in which he has finally replaced his entire body with machinery.
Here is some text from the brief:After years of perfecting his augmentations, Viktor has succeeded in fusing his soul with an efficient magical humanoid machine. He is made entirely of various metals, and no organic materials. Magic is bursting from within him, and his design is a lot more refined, while retaining the fantasy grungy feel.
Armour: Refined, yet grungy. All metal. Keep it fantasy.
Body: Made entirely of metal, with magic emanating from holes, gaps and generators (No Jacket).
Cape: Segmented metal armour, like roman scale mail.
Colour: All dark and desaturated, except for bright green magic.
So the challenge is to make it a scifi-theme, but with more of a fantasy aesthetic. So… steampunk! :DTHE ILLUSTRATION:
So, the next order of business was the splash. Splash art is used to promote new characters and their skin variations on Riot’s website. It’s also a big part of their store. They’re important because the game makes its money on these microtransactions. The left side has to be low contrast and somewhat negative space since that’s where the character’s info box goes.
Anyway, here’s the client’s brief:So again, the challenge is to create a setting that is both science fiction and fantasy at the same time.This skin shows the future of Victor, where he has replaced all of his humanity with machinery. He is “complete”. He should be portrayed standing grand and majestically, Lord of the machines! In the background is something almost like a throne room made of hextechnological machinery. The technology in the background should follow a similar style to what you see in his costume design, kinda chunky and heavy and not too sleek or hightech.They chose Thumb B.So I ran with rendering up B.So anyway, there you have it.Love this artwork! <3 ~Tesla
Do I play with Pride?
It’s a good thing I have neither, because I love both skins. Battle Bunny Mystery gifted by the lovely soliciting-siren <3
Completed Balder Knight cosplay! It was fun to wear and my first experience with body paint. Unfortunately the sword broke on my first serious swing and many of the strap loops broke, as well as some other issues I have to address. But overall the con and photoshoot were a blast and I hope to meet other Dark Souls cosplayers in the future!
A very Important clue left by the Crooked Man ~
im fucking done